Unity Pro Arrays

другие контроллеры
chimwana
Posts: 1
Joined: Thu May 06, 2021 7:21 pm

Unity Pro Arrays

Post by chimwana »

Good evening,

I have written a DFB which captures values from a sensor into an Array.

I'm capturing the values every second , however I have noticed that the values keep on changing latency when it has been captured in the array. Is there any way I can restrict the values not to be changing once they are written. This is the block which is capturing the values . One other thing is Test_Data_Out[1] gets over written every cycle.